Remnant

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Betraying their Archon creators, the Ursai sided with the invading Nephilim during the Great War. But this was all for naught as the Ursai themselves were in turn betrayed and exterminated. This would have been their end if not for the arrival some thirty years later of the god-like entity known as the All-Being, who raised tens of thousands of Ursai from the dead. These Ursai became a new people: the Remnant, spiritually focused and forever seeking the true nature of the All-Being, working to learn why they, traitors, were brought back to life.

Remnant Traits
  • Gain +2 Attribute Points
  • +1 Psychology, Gunnery, and Small Arms
  • +2 Defence vs Psionics
  • Gain Language: Ursai
  • Bleeding Effect deals Attribute Damage to 2 random (2d6) Attributes (normally 1)
  • -1 Maximum Reflexes, and Perception
  • -1 to all Spare Time Rolls
  • Complication: Prejudice from Corporation and Legion.
Play a Remnant if you:
  • Value deeper questions of spirituality, morality, redemption, and life.
  • Want to be a space priest.
  • Have firm convictions.
  • Enjoy psionics.
  • Enjoy having a dark past.
Physical Qualities
  • Average Height: 1.9m
  • Average Weight: 145kg
  • Average Life Span: 75 years
  • Fur covered skin.
  • Mammalian features.

Remnant

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